Junior to Mid Environment Artist
We're currently working on an unannounced PC/console title (with an exciting pedigree), and need help bringing the game world to life.
If you love crafting rich and vibrant environments, read on!
Creation of stylish, hand-painted art assets
Utilization of 3DS Max or Maya, Photoshop, and other related tools to author world assets
World building in Unity to bring grey-box environments to life
Ensure all assets or world-built environments are efficient and meet technical requirements
Work closely with designers to iterate on and finalize level layouts
Work with art leadership to review, critique and iterate on work
A portfolio demonstrating immediate ability to create stylized 3d assets
Proficiency creating hand-painted textures
Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.
A keen willingness to adapt work as design iterates or evolves
A do-whatever-it-takes mindset: flexibility to learn and grow to fill the needs of a small team
Ability to give and receive feedback in a professional manner
Must be immediately eligible to work in the United States
Titles shipped using Unity
Affinity to learning new tools and tech
To apply, send us an e-mail: firstname.lastname@example.org!
Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!