Level Designer

We're currently working on an unannounced PC/console title (with an exciting pedigree), and need a level designer to help us realize the game world.

If you've got the experience and enjoy working with a small group of talented and passionate game devs, then we're the place for you.

RESPONSIBILITIES:

  • Work with design leadership to create layouts and implement compelling 3d game spaces

  • Build gray-box world environments using 3d tools in Unreal Engine, translating paper ideas to actual gameplay

  • Implement all intended gameplay utilizing Blueprint in Unreal Engine, from concept to completion

  • Craft a well-paced experience, utilizing all aspects of the player package

  • Work with combat designers to implement and maintain combat encounters

  • Work with design leadership to iterate on and polish the experience

  • Provide reasonable time estimates, and communicate when adjustments are needed

REQUIRED:

  • A passion for both level design and technical implementation

  • Experience as designer on a shipped commercial title

  • A thorough understanding of technical implementation techniques, primarily visual scripting (Blueprint or similar)

  • Minimum 3 years commercial game development experience

  • A thorough understanding of typical design pipelines

  • Able to effectively collaborate with other departments

  • Motivated and self-driven; complete tasks without major supervision

  • Skilled problem solver

  • Proof of eligibility to work in the United States

PLUSES:

  • Experience on previous shipped action games specifically

To apply, send us an e-mail: careers@airshipsyndicate.com!