Mid to Senior Character Artist - Stylized PBR
We need an experienced, self-sufficient asset ninja to help us build amazing worlds!
Creation of stylized PBR character assets using both traditional and current techniques.
Utilization of 3DS Max or Maya, Zbrush, Substance Painter, Photoshop, and other related tools to author character assets.
Setting up characters and associated assets in Unreal. Creating both game ready and animation ready characters and creatures.
Ensure all characters and creatures are efficient and meet technical requirements.
Work with art leadership to review, critique and iterate on work.
5+ years of experience, demonstrating the above responsibilities in action.
Proficiency creating hand-painted textures or stylized PBR materials.
Exceptional skills at sculpting stylized characters and creatures.
Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.
At least one shipped title on PC and consoles
A keen willingness to adapt work as design iterates or evolves
Must be immediately eligible to work in the United States.
Willing to work in house at studio.
Titles shipped using Unreal
To apply, send us an e-mail: firstname.lastname@example.org!
Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!