Senior Combat Designer
We're currently working on an unannounced PC/console title (with an exciting pedigree), and need an experienced Combat Designer to help pack the world with intense and satisfying action combat.
If you've got the experience and enjoy working with a small-ish (around 20) group of talented and passionate game devs, then we're the place for you.
Work with design leadership to create combat plans for creatures, bosses and main characters
Implement combat, both on creatures and the main character, in Unreal using Blueprint and other scripting tools
Work with design leadership to iterate on and polish all combat interactions
Implement and maintain well-paced combat encounters in levels
Provide reasonable time estimates, and communicate when adjustments are needed
A love of both combat design and technical implementation
A thorough understanding of technical implementation techniques, primarily visual scripting (Blueprint or similar)
Experience as designer on multiple shipped commercial titles
Minimum 5 years commercial game development experience
A thorough understanding of typical design pipelines
Able to effectively collaborate with other departments
Motivated and self-driven; complete tasks without major supervision
Skilled problem solver
Proof of eligibility to work in the United States
Experience on previous shipped action games specifically
To apply, send us an e-mail: firstname.lastname@example.org!
Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!