Senior World Builder

We're currently working on an unannounced PC/console title (with an exciting pedigree), and need help bringing the game world to life.

If you love building levels and bringing worlds to life for players, read on!

Responsibilities include:

  • Creating interesting, lived-in worlds with clever world building in Unity

  • Placing environment assets, VFX, lighting, and so on

  • Establishing and maintaining technical requirements for environment assets and levels

  • Working closely with designers to iterate on and finalize level layouts

  • Utilization of 3DS Max or Maya, Photoshop, and other related tools to author environment assets

  • Working with art leadership to review, critique and iterate on work


  • Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.

  • A keen willingness to adapt work as design iterates or evolves

  • A do-whatever-it-takes mindset: flexibility to learn and grow to fill the needs of a small team

  • Good understanding of how to create believable and visually memorable levels

  • Good understanding optimization needs and other technical requirements regarding performance

  • 5+ years of experience, demonstrating the above responsibilities in action

  • Must be immediately eligible to work in the United States


  • Titles shipped using Unity

  • Titles shipped across major platforms

  • Affinity to learning new tools and techs

  • Proficiency creating hand-painted textures

To apply, send us an e-mail:!

Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!